Sandbox Elements

Latest Game Updates

Announcements, updates, and patch notes for Sandbox Elements.

Introducing Events

update 04.06.2025 v1.0.8
News update illustration
Create dynamic interactions: press a button to open a door, fire a cannon, start a timer, and more.

it works
There are various signal types:
  • One Shot: A one-time signal.
Example: Element Button is pressed > Element Cannon Auto fires once.
  • Toggle: A persistent state that can be on or off.
Example: Element Door Wood stays open after a switch is activated.
  • Trigger: A brief pulse signal, sent instantly.
Example: Element Logic Timer hits 0 > a trigger is sent to another element.

Connect the output of one element (e.g. a Element Button) to the input of another (e.g. a Element Door Wood).
News update illustration
Tips
  • Connect multiple outputs to one input, or vice versa - like two buttons that open the same door.
  • Use timers, logic gates, and delays to build complex sequences.
Just experiment!
With a bit of creativity, you can make puzzles and interactive levels.

New Elements

  • Element Button - A pressable button that sends a signal when activated.
  • Element Lever - Like the button, but stays toggled on or off.
  • Element Logic Gate - Combines multiple signals using logical rules (AND, OR, etc.).
  • Element Logic Timer - Counts down and sends a signal when it hits zero.
  • Element Logic Edge - Detects changes in signals (on/off).

Changes and improvements

  • The Editor now displays the real world theme, instead of a plain background.
  • The Element Player now physically holds grabbed elements instead of floating them - they collide with the world and other elements.
  • New sounds for selecting, dragging, connecting, rotating, and deleting elements.
  • Editor: Block placement in the editor is now animated.
  • Editor: Removed the sound that played when entering play mode from the editor.
  • Editor: Improved element dragging performance in the editor.
  • Editor: Removed thumbnail mode from the menu. To capture thumbnails use the screenshot mode.
  • Removed an unused edit menu from Element Jumper.
  • Slightly increased the delay before the first ad starts.
  • Fixed Element Teleporter teleporting off-center when rotated.
  • Fixed incorrect world and screenshot counts in the Hub and Downloads tabs.
  • Fixed unresponsive popup when opening the menu in quest levels.
  • Fixed Artwork Grass having a half-empty press space.

update 07.04.2025 v1.0.7
  • UI overhaul: Updated interface colors, buttons, and layouts with a more rounded look. Popups now open and close with smoother animations and can be dismissed quickly.
  • Universe redesign: All content is now shown in a single, streamlined view. Browse your own downloads, community-uploaded worlds and screenshots, and your own uploads, in one place.
  • Animated menus: Menus now feature smooth, responsive animations.
  • Improved the block loading times and fixed a memory leak when switching scenes. In a test with 11.475 grass blocks, load time dropped from 10.720ms to 1.303ms, which makes it about 88% faster.
  • Inbox upgrade: Messages can now be replied to, making the inbox more like a chat system.
  • Comments, descriptions and other large text fields now open in a larger text input field.
  • Optimized main menu performance: Only the currently visible view is rendered, reducing resource usage.
  • Fixed the world boundary "automatic" mode going beyond level size limits. The padding now correctly respects the level size. World borders are now limited to the level's size and match the visible grid in the editor.
  • Editor: Fixed an issue where the backpack incorrectly displayed the "Background mode" overlay after returning from play mode.
  • Editor: Fixed a bug preventing Element Player, Element Start, and Element Finish from being placed.
  • Universe: Resolved a crash that occurred when updating a world, due to missing meta information.

update 27.03.2025 v1.0.6

Player customization

From cheese hats to crowns, mushroom caps to military helmets, you can now customize your player's look! With lots of combinations, you can create a unique look for your player.
News update illustration
Customize your player to fit your playstyle - add a hat, glasses or change your head. Skins can be purchased in the main menu using coins.

Changes & Bug Fixes

  • Updated the main menu background, entering a new season and leaving the winter theme behind.
  • Updated the Background Plains.
  • Reduced the maximum zoom out distance in the play mode.
  • Updated the Element Crate texture.
  • Updated UI button sounds and level failed/restart sounds.
  • Added icons to the buttons in the main menu.
  • Fixed an issue where camera shake could stack infinitely.
  • Fixed an editor bug where dragging the camera while moving with two fingers would unintentionally place blocks or drag elements.

Items and Inventory

update 15.03.2025 v1.0.5

Introducing Items and Inventory

Wanted to collect items in the game world — and store them for later use? This update introduces a hotbar and an inventory, allowing you to collect and manage various items. Items include consumables, healings, and interactive tools like the Item Key, which can unlock doors in the world.

Changes & Bug Fixes

  • Added Element Cannon Auto, an automatic cannon that fires at set intervals.
  • Added Element Door Wood, a simple door that can be opened, locked, and unlocked with keys.
  • Added four new blocks: Material Reinforced Steel, Material Scaffold Frame, Material Steel Dark and Material Steel Light.
  • Added a placing sound for Material Brick.
  • The world title now appears at the start of a level.
  • Updated the GUI with rounded corners and higher-contrast button colors.
  • Reduced block prices.
  • Slightly increased jump radius for Element Bouncer.
  • Reduced the death area size of Element Spike.
  • Element Bouncer, Element Crumbling Stone, Element Plank and Element Spike now have Attribute Health.
  • Improved performance when switching to the editor from play mode.
  • The world publish button is now only visible in edit mode.
  • Fixed Element Score bubble not spawning in the center.

update 07.03.2025 v1.0.4
  • Added Element Teleporter, allowing elements to instantly teleport between two linked teleporters.
  • Added Element Plank, a one-way wooden platform.
  • Clicking on an element in the backpack now opens a detailed info window.
  • The editor's grid overlay has been simplified.
  • The element selection overlay now appears above the backpack instead of directly over the element.
  • The Sandbox Universe now shows a button to update the world, if the world had been updated.
  • Updated worlds in the Sandbox Universe now display a "Recently Updated" badge.
  • The restart button is now always visible when playing worlds from the Hub or Downloads tab.
  • Background Plains now has a new background and a few background elements.
  • Clouds are no longer displayed in editor mode.
  • Element Crumbling Stone now resets to its original form and position when respawning from a checkpoint.
  • The maximum spawn count for Element Beetle has been set to 20 and Element Crumbling Stone to 25.
  • Recategorized some elements in the backpack.