Sandbox Elements

Latest Game Updates

Announcements, updates, and patch notes for Sandbox Elements.

A new start into Sandbox Elements

update 01.01.2025 v1.0.0
The biggest update for Sandbox Elements is now available. Sandbox Elements officially leaves the pre-release state and introduces new systems, blocks, community interactions, a new grid system, better navigation, editor and play mode, and a redesigned main menu. With the groundwork for the foundation of Sandbox Elements done, future updates will come at a faster pace.
News update illustration

Universe

Introducing the new community browser, called the Sandbox Universe. This is where community-made worlds and content can be found and uploaded to, rated and commented by other players.

Blocks are new type of static object. They do not interact with the environment, but can be placed countlessly, allowing to create the world layout.
  • The Material Grass block is automatically unlocked.

General Changes

  • Worlds are now 4x larger.
  • The save system has been rebuilt and optimized. Previously created worlds are incompatible with the new system..
  • Chapter levels now have optional tasks, which can be completed to earn coins.
  • Adjusted shop prices for elements.
  • Improved network connectivity checks.
  • Removed random ads from the main menu.
  • Replaced previous quest levels with a new introductory chapter featuring three unique levels. More levels will come soon.
  • Added Background Plains. A simple background theme, with no distractions.
  • Added Achievement Coin Collector, Achievement Shopper, Achievement Chapter Introduction.
  • Adjusted Achievement Element Builder, Achievement Flame Igniter and Achievement Explosion Artist.
  • Removed audio settings for interface, ambiance, weather, and elements.
  • Removed World Cartographer, Global Explorer and Element Trailblazer achievements.
  • Fixed the random "Level completed" message appearing when starting a level in the editor.
  • Removed weather.
  • Removed events.
  • Removed element library.
  • Removed grasslands, city, light and rocky world themes.

Elements have been reworked, optimized and now have a new pixelated look.
  • Element Player, Element Start and Element Finish are automatically unlocked.
  • Added Artwork Bush, Small Bush #2, Artwork Bush, Artwork Grass, Artwork Grass, Small Grass #3, Artwork Grass, Artwork Grass, Artwork Grass, Element Jumper, Element Bouncer, Element Score and Item Coin.
  • Removed boar, egg, key, paint brush, pencil, rock, boxing glove, chicken, snail, grenade, dynamite, water drop, balloon, button, switch, conveyor belt, teleporter, tnt, wheel and door.

The Editor

  • The Grid system has been updated: All blocks are now one unit large, and elements use this unit as the base scale (one unit equals 16 pixels).
  • The backpack has been redesigned and now shows the categories and elements at the bottom of the screen instead of in a separate menu. This allows for faster placement of different items.
  • Element duplication now seeks the closest available grid area.
  • The toolbox has been removed: You can now focus on creating your world, instead of having to switch between tools manually.
  • Introduced a world publishing system with rules such as requiring a thumbnail, Element Start, and Element Finish.
  • Time progression is disabled in the editor.
  • Removed the following rules: "Allowed Elements", "Allowed Tools", "Can Spawn Elements", "Can Remove Elements", "Enable Backpack", "Enable World Menu", "Enable Context Menu" "Selector (Drag Elements)", "Lightning Strikes".
  • Removed time state, speed and the plus and minus one hour button settings from the time menu.
  • Fixed rotation bugs and the selection displays update accurately to the position, size, and rotation.

The Element Player

The player is now an integral part of Sandbox Elements and has a new look and dynamic animations. Death in a quest level ends the level, while in the editor's play mode, it resets back to the editor. The throwing ability has been temporarily disabled.

UI and menu updates

  • The UI theme has been changed and now has a new look. Popups and notifications have also been redesigned.
  • The main menu has been remade from scratch. It now features everything under a simple to navigate interface. You can access the menus from the top panel and view the shop, the play area, my planet and the Sandbox Universe.
  • Added loading screens and new transitions between scenes.
  • Buttons now have a more responsive press animation and a better click feel.

Update in preparation...

announcement 03.12.2024
Sandbox Elements is still in development and will soon receive a major update — The largest update till date. This update includes a complete overhaul of most existing systems in the game: A brand-new main menu and navigation experience, improved window popups, a simpler interface and gameplay experience, optimized element interactions, and the replacement of the current player with a unique new player character. This major update introduces significant breaking changes, rendering current levels incompatible with the new level system.

1.000+ Downloads!

announcement 03.09.2024
Sandbox Elements recently reached over 1.000 downloads on the Google Play store!

As this game is growing and new users are coming, the game needs a more streamlined process of creating levels and content. In the coming weeks, the main menu will receive a complete overhaul. With this new change, all community levels will be wiped to make way for the future of uploading levels to the community. The upload feature will be temporarily disabled, downloaded levels won't be playable and the corresponding achievements will be reset (World Cartographer, Global Explorer). All users will be required to update their game version.

Since this game is currently in a pre-release version, it is expected that features will be added or removed at any time. New great features await the future. Stay tuned!

Complete Overhaul of the Grid System

update 09.08.2024 v0.9.2
The grid system has been updated, and all elements have been adjusted to fit within this new system. You can now also play your level directly from the Editor without having to switch to play mode from the menu.
News update illustration

General

  • Elements are no longer deleted when the max spawn count is reached.
  • Time and weather are disabled by default in new worlds.
  • Element throw trajectory is now limited to 4 blocks.
  • A description field has been added to the level settings menu.
  • Removed the play button from the world details view.
  • Upon completing a level, the author's name, playtime, and a "Return to community" button will now be displayed.
  • The feature a blue background indicating where elements will be spawned or moved.
  • The displays an animated outline when selecting an element.
  • The coin panel is now clickable, showing a popup.
  • Removed the grid button for .
  • Removed the "Grid toggled" event trigger.
  • News is now paginated and supports images.
  • Network connectivity checks have been further improved.
  • Upload and download speeds for community worlds have been increased.
  • Added spawn hints for certain elements.

Elements

  • Domino has been removed.
  • Laser has been removed.
  • Brush size of paint brush has been reduced.

Rules

  • "Enable pausing" has been removed.
  • "Time (World menu)" has been removed.
  • "Weather (World menu)" has been removed.
  • "Themes (World menu)" has been removed.
  • The audio group with the following rules has been removed: "Music", "Sound effects", "Ambience sounds", "Weather sounds", and "Element sounds".
  • "Enable backpack" is now set to false by default.
  • "Enable world menu" is now set to false by default.
  • "Enable context menu" is now set to false by default.
  • "Selector (Drag elements)" is now set to false by default.

Significantly improved performance

update 27.07.2024 v0.9.1
The performance in the Main Menu, Backpack, Shop, Library, World, and Achievements menus have been greatly improved, allowing for smoother transitions and animations and a great overall gameplay experience.

General

  • The backpack and world menu now remember the last category you opened.
  • Improved network connectivity check in the main menu. News are automatically fetched when connection is restored.
  • Removed unnecessary titles for elements in the context menu.
  • Event conditions now display a checkbox.

Achievements menu

  • Achievements are divided into the categories “In Progress” and “Completed”.
  • Each achievement type is displayed only once, each with the total number of tasks to be completed.
  • Better format for achievements that use times.

Menu

  • Fixed an issue where shop music would play simultaneously with main menu music.
  • Fixed a bug in the shop where you could buy the same element multiple times.
  • Fixed a UI animation bug when opening a sandbox level from the main menu.

Gameplay

  • Fixed a buggy interaction with boxing glove element.
  • Teleporter element resized to 2 block height.
  • Conveyor belt element resized to half a block height.