Announcements, updates, and patch notes for Sandbox Elements.
The Community Update
update 18.07.2025
v1.0.13
Community Changes
You can now create your own profile picture! Open your profile view and tap your avatar to customize it.
Updated profile menu: You can now view other players profiles and send them messages.
Image loading speed has been significantly improved in the community and news sections.
The publish popups for worlds and screenshots have been redesigned. Name, categories, and description are now set in a separate configuration screen.
Other Changes
Added new categories: story and exploration for worlds, and cinematic, landscape, and mood for screenshots.
Categories are now shown for worlds and screenshots in the Hub menu.
Settings: Removed the “Send Feedback” button.
The Miscellaneous Update
update 01.07.2025
v1.0.12
New blocks
Material Twilight Stone: A dark mineral with a faint glow.
Material Mossy Wall: A structure overtaken by thick moss.
Material Hardpack Dirt: Compressed soil layered with rock.
Stone Border: Framing stone used to outline ancient structures.
Stone Carved: Stone decorated with simple engravings.
Stone Inscription: Marked with symbols from a forgotten time.
Stone Panel: A smooth slab used in ancient constructions.
New skins
Skin Head Pear: Oddly shaped.
Skin Head Square: Built for balance.
Skin Head Small: Compact thinking unit.
Skin Head Triangle: Not very round.
Skin Mouth Trimmed Beard: Beard: activated.
Other Changes
Inbox: You'll now receive messages when your world gets a comment or reaches a certain number of upvotes.
Editor: Arrows now indicate the jump height of Element Jumper and Element Bouncer.
Device vibration added when the player takes damage.
Player footsteps now produce sounds when walking on terrain.
The player can now grab and hang from ledges.
The restart button is no longer shown in the menu while editing a level.
A damage overlay is now displayed when the player's health drops below half.
Switching from editor to play mode is now faster and more responsive.
The Element Path
update 25.06.2025
v1.0.11
Added Element Path: Define points and attach an element to move it.
Editor: The connection arrow and line are now smaller.
New content and a new Library
update 19.06.2025
v1.0.10
New interactive and gameplay elements
Element Ladder Wood: A simple wooden ladder for climbing up and down.
Element Sign Wood: A writable sign that pops up nearby.
Tree Log: A fallen log useful as a natural obstacle or decoration.
Brick-Topped Wall: A solid brick wall with a decorative top layer.
Brick Wall: A classic red brick wall for building or decoration.
Stone Wall Fence: A low stone wall ideal for garden or boundary decoration.
New decorative elements
Artwork Fence: A decorative wooden fence with painted vertical slats.
Plank Fence: A simple fence made from rough vertical wooden planks.
Flower Bed Fence: A short fence with built-in flowers, perfect for gardens.
Artwork Fence: A tall, sturdy iron fence for secure perimeters.
Artwork Flowers: A small patch of colorful wildflowers.
Artwork Rock: A small flat rock lying close to the ground.
Artwork Rock: A wide rock with a mossy base, good for terrain decoration.
Artwork Rock: A large, rounded rock covered in greenery.
Jagged Rock Cluster: A cluster of jagged rocks for natural terrain.
Artwork Wood Stack: A neat stack of cut logs ready for storage or fuel.
Changes & Bug Fixes
Library: Added the Library. View all your unlocked elements, blocks, and items in one place. Browse detailed information and share your thoughts with the community!
Editor: A ghost player now appears when neither a Element Player nor Element Start is present.
Decorative elements can now be placed on top of blocks and other elements.
The sun and moon are now visible in the background.
The rotator tool has a new sound effect.
Introducing Attributes and Components
update 13.06.2025
v1.0.9
A new system lets you customize elements by adding or modifying attributes. For example, with the Element Beetle, you can change its Attribute Speed to make it move slower or faster across the terrain. Removing the Attribute Speed stops it from moving.
Components on the other hand modify the behavior of elements.
Component Connectable: (Previously used internally for Element Teleporter) can link elements.
Component Grabbable: Allows the player to grab physics elements.
Component Interactable: For elements like Element Button, Element Lever, and Element Door Wood that can be interacted with.
Some event properties, like "Opened/Closed" for Element Door Wood and "When toggled" for Element Button and Element Lever, have been removed. These are now handled by the Component Interactable's "On interacted" signal.
Changes and bug fixes
Added a new Material Sand block. Cost: 50 coins.
Converted Item Coin from an element to an item. The look of Item Coin and global coins has been updated.
Redesigned the element settings menu: Now features tabs for properties, components, and attributes, and no longer blocks the level view.
Updated the shop in the main menu: Now includes tabs for blocks, elements, items, and components/attributes.
Removed red, blue, and purple Item Key variants. Use the Attribute Color to change the color instead.
Camera can no longer be dragged or zoomed in-game.
Editor: You can now place blocks on top of others to override them.
Editor: The screenshot mode and element select mode are now animated.
Removed the play button for worlds in the hub menu.
Element Logic Timer: Maximum time is now 8.0 seconds (previously 9.8 seconds).
Fixed Element Teleporter invalidation when changing the target.
Fixed unintended block placement when dragging the camera.
Fixed element purchase popup size issue with large textures.
Fixed an issue where object rotation would become misaligned when saving a level, causing problems with grid snapping and rotation.
Fixed a bug where deleted worlds reappeared in the list after a reload.