Sandbox Elements

Latest Game Updates

Announcements, updates, and patch notes for Sandbox Elements.

Artwork Editor Updates - Spike - Bug Fixes

update 10.12.2025 v1.2.1

Artwork Editor Update

  • The Artwork Editor now displays its active mode (none, draw, erase).
  • Added a Color Picker in the bottom-left corner for quicker access.
  • Added four shade-adjustment buttons to brighten or darken the current color for smoother shading.

Element Spike

  • Now resizable with three size options: small, medium, large.
  • Gains three behavior modes: Static, Timed and Sensor. Configurable in the settings.

Changes

  • You can now tweak Attribute Speed, Attribute Jump and Attribute Health for the Element Player, opening the door to more unique worlds.
  • The feedback button moved from Settings to the main menu, and you can now attach specific content to your report for clearer bug reports.
  • Rotating elements in the editor now uses center-point rotation instead of top-left rotation for cleaner alignment.
  • Decorations, artworks and objects now include shadows for more depth.
  • Display Controls now have slight transparency.
  • The publishing requirement for a base-level Element Finish now accepts any level.
  • Fixed Element Collision not always appearing in Object mode.
  • Fixed the player trajectory line persisting after falling from a ledge.
  • Fixed the chatbox overlapping with the backpack in edit mode.
  • Fixed Element Camera Zone not applying its effect when starting inside it.
  • Fixed the hotbar items not being removed when consuming after respawning from a checkpoint.
  • Fixed artworks not keeping their size after returning to edit mode.
  • Fixed a bug that spawned elements at button locations when switching back to edit mode.
  • Fixed a crash when a Element Sign Wood appeared before its popup.

New Theme - Scalable Shapes - Hub + Universe Upgrade

update 05.12.2025 v1.2.0

Fresh Pixel-Art Theme

The game now has a cleaner, more cohesive pixel-art look that matches the gameplay vibe.

Big Universe and Hub Upgrade

The Hub and Community have been redesigned. You can now filter and sort content, see what's remixable, view uploads from other players, and download multiple items at once with a new download queue. Remixed content show their origins and voting/commenting no longer interrupts the view.

Gameplay & Editor Improvements/Changes

  • Most elements can now be resized, including physics elements, shapes, decorations, and artworks. (The player can still only pick up 1x1 elements.)
  • Thumbnails can now be viewed in fullscreen view.
  • New player idle/walk animations.
  • Object & particle editors now have their own music theme.
  • Subtle movement in the backgrounds.
  • Temporary snow theme: some elements and blocks now feature a light snow layer.
  • Element Sensor Area, Element Camera Zone, and Element Rotator are no longer visible in play mode.

Quality-of-Life Tweaks and Bug fixes

  • Screenshots now capture the correct region and include a new overlay.
  • Creating a new world starts you off with a basic template automatically.
  • After playing a world and returning to the menu, youll return directly to the world list in the Community view.
  • The publishing menu layout has been simplified; only unresolved requirements are shown.
  • Grabbing items now happens instantly ("Hold longer to grab" removed).
  • Removed the confirmation prompt when returning to the main menu after finishing or failing a level.
  • Removed outdated dependencies to reduce startup time and resource usage.
  • Greatly improved initialization and optimization during game startup.
  • Fixed a memory leak caused by dying while throwing an element, which left the trajectory line stuck in the world.
  • Fixed a collision issue that caused thrown objects to shoot straight upward regardless of input.
  • Fixed Element Camera Zone not restoring the default zoom after exiting.
  • Removed the particle effect from Skin Hat Slime due to performance issues.

Particle Editor

update 19.11.2025 v1.1.8
Added a new particle editor - Create your own unique effects and place them directly in your worlds!

New Achievements

  • Achievement Craftsman: Upload your first object to the community.
  • Achievement Burst: Upload your first particle to the community.
  • Achievement Commentator: Leave your first comment in the community.
  • Achievement Scale Balancer: Give your first rating in the community.
  • Achievement Pathfinders Discovery: Download your first content from the community.

Other Changes

  • Library: The Skill section has been moved to the Modifier tab.
  • Fixed a crash that occured when saving an artwork.
  • Fixed an issue where the Element Player could not be spawned.

update 13.11.2025 v1.1.7
  • New Custom Type - Objects: Select an artwork, add collisions, and turn it into a custom element you can use in levels and share with the community!
  • Community tab updated to show more entries at once for easier browsing.
  • You can now enter edit mode for artworks and objects directly from the backpack.
  • When publishing, you can now toggle whether an artwork is remixable.
  • Removed the "My uploaded content" section from the Sandbox Universe.

update 31.10.2025 v1.1.6

New content

  • Added Element Camera Zone: Defines a specific area in the level that changes the camera behavior when the player enters it.
  • Added Item Burger: A stacked delight of patty, bun, and toppings.
  • Added Item Donut: A glazed ring of fluffy, fried pastry.
  • Added Item Lollipop: A swirling hard candy mounted on a colorful stick.
  • Added Item Pizza: A warm slice that smells faintly of melted cheese and comfort.
  • Added Achievement Artist Emerging: Upload your first artwork to the community.

Changes

  • Significantly reduced prices for all elements, items, and decorations. All materials now cost coins instead of .
  • Tilemaps now feature shadows. Material textures may appear slightly different.
  • The element selection popup now appears above the selected element for better visibility.
  • Refreshed several item textures to better match the style.
  • Artworks in the backpack now display their animations.
  • Stone Panel, Stone Inscription, Stone Carved and Stone Border materials have been combined into one Stone material.
  • Foundation Plain and Foundation Border materials have been combined into one Foundation material.
  • Reduced ambience sound effects for Background City world theme.
  • Added a Feedback button in the settings menu.
  • Comments and user profiles now load automatically when opened.
  • (Temporarily) removed achievements: Explosion Artist and Flame Igniter.
  • Removed elements: Tree Log, Brick-Topped Wall, Brick Wall, and Stone Wall Fence.