Sandbox Elements

Latest Game Updates

Announcements, updates, and patch notes for Sandbox Elements.

Character Customization and Animations Overhaul

update 30.05.2026 v1.3.6

Completely Reworked Character Customization

The character customization system has been rebuilt from the ground up.
News update illustration
Choose from a much larger selection of appearances and create more unique characters than ever before. Existing skins have been redesigned, many new skins have been added, and several categories have been expanded with new customization options and categories: Head, Hair, Hat, Eyes, Mouth, Skin Color, Top, Bottom and Shoes.

The previous Face category has been split into Eyes and Mouth, allowing you to mix and match facial features independently. Some customization items, including selected hairstyles, now support color customization.

The following legacy skins have been removed as part of the customization overhaul: Robot Head, Small Head, Expressive Eyebrows, Aviator Hat, Green Beanie, White Beanie, Desert Cowboy Hat, Golden Crown, Animal Ears, Iron Commander Helm, Emerald Star Cap, Amethyst Star Cap, Gold Star Cap and Turtle Shell.

Additional customization features:
  • Added Randomize button: Automatically randomizes your skin based on what you have purchased.
  • Added Reset button: Resets to the default player skin.
  • The user profile now displays the character of other players.

Character Animation Rework

The player character has received a visual rework alongside a brand-new animation system. New animations have been added to Element Player, Element Beetle and Element Chicken and existing animations have been reworked.

Other Changes

  • Greatly reduced the costs of most elements, artworks, and materials.
  • Skin Hat Leaf Sprout no longer uses a swaying animation.
  • Further improved player ledge grab detection on walls.
  • Fixed the player throw trajectory to accurately predict where an element will fly. The throw trajectory stops at walls.
  • Fixed missing Layer Order property in the element property menu.
  • Fixed Edit Mode and Play Mode music sometimes playing unexpectedly when switching between sublevels.

World publishing upgrades, editor improvements

update 12.05.2026 v1.3.5

Reworked several theme-related screens and UI elements

  • Redesigned the publish menu.
  • Updated object info panels.
  • Improved category visuals.
  • Refreshed various icons and GUI elements
News update illustration

Content

  • Worlds can now include up to 4 additional screenshots when published. These screenshots are shown in the Sandbox Universe and the object info window.
  • Added the ability to favorite content in the Hub.
  • Moved the screenshot tool directly into the Editor and Play views for faster access.
  • Improved block rendering to reduce jagged corners and uneven edges.
News update illustration

Editor Improvements

  • Added a utility panel to the bottom-right of the Level Editor. Enables view expansion, changing the zoom level, focusing on the player or start element.
  • Added a recently used color palette with up to 12 colors.
  • Editor tabs now switch instantly when tapped. Long-press an Editor tab to close it.

Particle Editor

  • Added a play/stop preview button.
  • Particle thumbnails now generate nearly instantly and use higher quality and more consistent preview time frame.

Other Changes

  • Improved player ledge grabbing to better prevent false grabs.
  • Fixed curve graphs not updating after adding or deleting a point.
  • Fixed custom artwork placement sometimes showing an empty image.
  • Fixed the delete dialog not showing animated particles correctly.
  • Fixed Background Empty and Background Grid darkening the scene even though they do not use scene darkening.
  • Fixed level deletion so sublevels keep stable indices and portal links no longer break when a level is removed.

Backgrounds revamped

update 30.04.2026 v1.3.4

Elements, Artworks and Environments

Objects have been renamed to Elements. Decorations have been migrated to Artworks. Every decoration is now an artwork. Every object is an element.

The Time and Weather menus have been merged into a unified Environment menu. Backgrounds have been simplified and rebuilt to have a more cohesive look. Some weather options such as individiual cloud, sun and moon settings have been removed.

Most elements and items have also received a new visual look!
News update illustration
Changes
  • World Themes have been changed into Backgrounds and reworked from the ground up.
  • The editor grid has been updated to a softer, dynamic overlay.
  • Environment: Ambient Lighting has been changed to Light Tint. Instead of replacing the overlaying color, this will multiply the color underneath.
  • Environment: A new cloud slider has been added.
  • The backpack now includes a custom button at the top, making it easier to filter your own and downloaded content.
  • The sun and moon now emit a subtle glow. This feature is experimental.
  • Weather: Removed individual cloud customization options (color and size for Cumulonimbus, Cumulus, and Stratus) and sun, moon and stars sliders.
  • Weather: Removed wind settings.
  • Some decorations have been removed, and will be automatically replaced by the following:
RemovedAutomatically Replaced By
Small Bush #2Small Bush #1
Small Grass #3Small Grass #2
Plank FenceStriped Wooden Fence
Flower Bed FenceStriped Wooden Fence
Jagged Rock ClusterLarge Boulder

Block Sub-Decorations

update 11.04.2026 v1.3.3

Blocks and Materials

  • Material Grass has been visually restyled.
News update illustration
  • Material Grass and Material Sand now spawn particles when walking over them.
  • Block variations are now placed automatically, reducing visible repetition.
  • Sub-Decorations are now automatically placed on top of or within certain blocks for more natural environments.
News update illustration

Other changes

  • Shaders are now prewarmed at startup to reduce stuttering during gameplay.
  • Removed the Tool category. Its elements have been moved to the Interactive category.
  • Reduced Element Image cost from 50 to 30 coins.
  • Fixed camera shake not accounting for light sources.

Performance Improvements

update 22.03.2026 v1.3.2
Performance has been significantly improved for Sandbox Elements. This update introduces optimizations across physics and gameplay systems, resulting in more stable performance. Thermal load has been reduced to help prevent FPS drops during extended play sessions.
  • Fixed a crash when opening the publish menu.