Sandbox Elements

Latest Game Updates

Announcements, updates, and patch notes for Sandbox Elements.

Backgrounds revamped

update 30.04.2026 v1.3.4

Elements, Artworks and Environments

Objects have been renamed to Elements. Decorations have been migrated to Artworks. Every decoration is now an artwork. Every object is an element.

The Time and Weather menus have been merged into a unified Environment menu. Backgrounds have been simplified and rebuilt to have a more cohesive look. Some weather options such as individiual cloud, sun and moon settings have been removed.

Most elements and items have also received a new visual look!
Changes
  • World Themes have been changed into Backgrounds and reworked from the ground up.
  • The editor grid has been updated to a softer, dynamic overlay.
  • Environment: Ambient Lighting has been changed to Light Tint. Instead of replacing the overlaying color, this will multiply the color underneath.
  • Environment: A new cloud slider has been added.
  • The backpack now includes a custom button at the top, making it easier to filter your own and downloaded content.
  • The sun and moon now emit a subtle glow. This feature is experimental.
  • Weather: Removed individual cloud customization options (color and size for Cumulonimbus, Cumulus, and Stratus) and sun, moon and stars sliders.
  • Weather: Removed wind settings.
  • Some decorations have been removed, and will be automatically replaced by the following:
RemovedAutomatically Replaced By
Small Bush #2Small Bush #1
Small Grass #3Small Grass #2
Plank FenceStriped Wooden Fence
Flower Bed FenceStriped Wooden Fence
Jagged Rock ClusterLarge Boulder

Block Sub-Decorations

update 11.04.2026 v1.3.3

Blocks and Materials

  • Material Grass has been visually restyled.
  • Material Grass and Material Sand now spawn particles when walking over them.
  • Block variations are now placed automatically, reducing visible repetition.
  • Sub-Decorations are now automatically placed on top of or within certain blocks for more natural environments.

Other changes

  • Shaders are now prewarmed at startup to reduce stuttering during gameplay.
  • Removed the Tool category. Its elements have been moved to the Interactive category.
  • Reduced Element Image cost from 50 to 30 coins.
  • Fixed camera shake not accounting for light sources.

Performance Improvements

update 22.03.2026 v1.3.2
Performance has been significantly improved for Sandbox Elements. This update introduces optimizations across physics and gameplay systems, resulting in more stable performance. Thermal load has been reduced to help prevent FPS drops during extended play sessions.
  • Fixed a crash when opening the publish menu.

patch 17.03.2026
  • A bug in content publishing that resulted in the wrong version and format being written has been fixed.

UI Changes

update 15.03.2026 v1.3.1
  • The color picker has been reworked. Instead of a flat picker, you can now choose from a 6×6 color grid.
  • Editor: The Time, Weather, and Settings menus have been reworked and redesigned.
  • Performance: Improved the performance of the lighting system. Reduced memory usage for spawned elements, and optimized internal systems.
  • Editor: The visibility panel now features separate edit and play modes. A grid toggle has also been added for both editor and play mode.
  • Editor: The camera now pans smoothly and follows your finger perfectly.
  • Artwork: Removed brush size option from Artwork Mode.
  • Universe: A new Trending filter has been added to sort content by popularity.
  • Universe: Content can now be shared with other players.
  • Inbox: System notifications can now be filtered out.
  • Connected signals now initialize in the correct state. For example, a button connected to a light will now start the level with the light off.
  • Element Logic Timer now displays the actual time in-game. Enable gizmos in the visibility panel in play mode to see it.
  • Element Logic Timer The process property has changed from One Shot to Toggle, allowing the timer signal to remain active for as long as it is running.
  • Element Logic Gate A NOT gate type has been added. All input signals must be active to deactivate the output. This is equal in logic to a NAND-gate.
  • Dropdowns now display a collapsible arrow icon and checkbox indicators for a cleaner look.
  • Fixed a bug where dropdowns would display a value even when nothing was selected.
  • Element Camera Zone Entering a camera zone is now instant. Leaving one now simultaneously zooms and repositions the camera instead of playing a zoom-then-move animation.
  • Fixed Element Camera Zone causing camera jitter and shaking on low framerates.
  • Fixed Element Camera Zone not updating its bounds correctly when moved or rotated.
  • Fixed notifications and Google Play connection status not appearing in the settings menu.