MultiMesh Scatter

MultiMesh Scatter

View source code on GitHub

GitHub Repository Archived

This repository has been archived on and is now read-only.

Description

MultiMesh Scatter is a tool for the Godot Engine designed to automate the placement of meshes in a scene. It uses Godot’s MultiMeshInstance system for high performance.

Demonstration of random rotation

Features

Installation & Usage

  1. Download: Clone the repository or install from the Godot Asset Library.
  2. Setup: Ensure the addons folder is in your project directory.
  3. Activation: Enable the plugin under Project > Project Settings > Plugins.
  4. Implementation: Add a MultiMeshScatter node to your scene.

Technical Notes

License

Distributed under the MIT License.

Video

External content from YouTube
Published On